Moving

This is a bit of a strange entry because I can’t actually publish it yet. Or at least, we can’t mention our names. Thing is, we’re planning to move to Australia, but as yet it’s a closely guarded secret for a number of reasons. A lot of people are likely to be upset by the

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Legend of Zelda: The Minish Cap (GBA)

Cloudy place: DEFEATED. Palace of Wind: ENTERED. I’ve noticed that the whole Big-then-Wee Minish Thingy has all but vanished from the game. I think the last time I shrank was about two dungeons ago. Anyhoo, that’s the whole world map (as far as I can tell) filled in, which means I must be on the

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Legend of Zelda: The Minish Cap (GBA)

Temple of Droplets == TEH EVIL! Slippy floors, hideous drops and big spikey things == HARDEST. However…… Temple of Droplets == ACEBEST – Big stupid zappy mid-level boss had me barely able to see the screen through tears of laughter. Sadly, big spiky thing killed me just after spending AGES negotiating a particularly tricky slippy

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Legend of Zelda: The Minish Cap (GBA)

FLIPPERS GET!! So, it’s off to the Droplet Temple I’m a goin’. Damn you nintendo! Why did you have to put a statuette shop in Hyrule village again? I’m now going to have to get EVERY SINGLE ONE now :-/

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Legend of Zelda: The Minish Cap (GBA)

As I was saying…… The strange thing about Zelda games is how they all, regardless of which title it is, manage to get me totally drawn into them. It’s just happened in the Wind Fortress when the plot has suddenly (as happens in Zelda games) gone veering off at a tangent. The appearance of a

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Legend of Zelda: The Minish Cap (GBA)

BOW GET! I’m not officially in the Fortress of Wind, after much squelching about in a muddy bog of doom. Found a novel way to gubb some Big Iron Blokes by miniaturising myself and then, well, popping inside and switching them off. Fab. So, this evening’s bounties consisted of: One pair of boots of incredible

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Legend of Zelda: The Minish Cap (GBA)

FIRE ELEMENT GET!! That’s the fire cave dungeon – one dungeon down, three million to go. Minish Cap is everything that’s ACEBEST about Zelda – interesting dungeons, tricky timing bits, and hugely entertaining bosses. All in a handy little pocket sized unit. Fab 🙂 The fire cave has it all – floating about on hurricanes

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Legend of Zelda: The Minish Cap

This game caused my DS and I to have a bit of a falling out. You see, it’s really really good. So good, in fact, that it tends to get played in extended sessions. It was during one of these sessions (climbing the mountain) that I discovered that the DS – while a great little

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