Category: Game Diary

Final Fantasy VII (PSX)

As it happens, I decided on Final Fantasy VII, in the end. I haven’t given this game anywhere near the time it deserves, so I’ve decided to take my time and trawl through the whole thing. It is looking a little dated, of course, but it doesn’t seem to matter. I’ve only just sailed across

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Ooooooh!

I’ve just remembered! I have sealed copies of Final Fantasy VII, VIII, and IX here….. ……and I’ve only played about the first hour of VII and none of the rest. Could this be that rainy day I’ve been putting off for ages?

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OddWorld: Strangers Wrath – and a blast from the past

It may just be me, or that I’m particularly tired (I am – the kids had a disturbe night last night through illness) but this game is the most irritating and frustrating thing I’ve played in ages. It may, of course, just be fall out from the joy of Resident Evil 4. Anyway, I’m in

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Golden Sun (GBA)

This is my current mobile game. I’ve clocked an insane amount of hours on it in the past, but it’s so good that – inspired by the rich and luscious visuals provided by my DS, I’ve started again. (Ignore the Japanese visuals, above). It never ceases to amaze me that a fully fledged turn based

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Oddworld: Strangers Wrath (Xbox)

This is my daytime game at the moment – playable when the kids are up and about without giving them the screaming habdabs. It seems to be that the blokes who do the oddworld series can do no wrong – consistently turning out beautiful, original, and fiendishly tough games, and Strangers Wrath is no exception.

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Dear Mr Krauser,

About that facially applied rocket launcher – I do feel very very bad about it but then you really did bring it upon yourself by being an incredibly annoying mutant-alien-thingy. I have to confess that the immense satisfaction caused by turning you into tomato puree has more than justified the stress, grief, and anguish you’ve

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It’s Huge! – Resident Evil 4

It just keeps going! I have to say, there’s a moment where an extended cutscene requires loads of fast-reaction button presses at various stages which was getting a bit annoying. Then I realised that there was a continue point part way through the cutscene so you don’t have to go right back to the start.

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It’s Huge! – Resident Evil 4

It just keeps going! I have to say, there’s a moment where an extended cutscene requires loads of fast-reaction button presses at various stages which was getting a bit annoying. Then I realised that there was a continue point part way through the cutscene so you don’t have to go right back to the start.

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