Category: Game Diary

Castlevania – Dawn of Sorrow (DS)

Abaddon == AbaDONE! I had a brief moment of panic when I walked into the room and was dead within seconds. I’d used all my potions (bar one) getting three quarters of the way around the area to where the save point is and I foolishly expected another teleport point to be nearby. No such

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Castlevania – Dawn of Sorrow (Nintendo DS)

DEATH == DEADED. My first attempt at DEATH filled me with unreasoning fear. He is the grim reaper, after all. So, I fired off a panic-laden “nneeeaaargh!” type email to deKay and decided to have another go. I looked at my soul configuration and decided to go for something a little more defensive. First off,

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Castlevania – Dawn of Sorrow (DS)

Kept my appointment at the centre of the map. Twice. The first time, I neglected to wear a certain piece of jewellery (which, in fairness, it would be unlikely that I’d know to do this at this stage) which resulted in my being EVIL and unleashing the wrath of the Belmont clan. So – that

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Castlevania – Dawn of Sorrow (Nintendo DS)

So, a top tip is – when you’re playing a Castlevania game and it seems like you’ve reached the end of game guy, don’t kill him, but look for an alternative way. In this instance, the alternative was to spot the big fiery scary looking geezer in the mirror and pop through to give him

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Castlevania – Dawn of Sorrow (DS)

Dawn of sorrow is a very pretty game – the further I get the prettier it seems to become – lots of pseudo 3d stuff going on and beautiful painted sprites. So I thought I’d put in some screenshots since it’s a while since I’ve done that. All in all, a lovely game. Trouble is,

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Castlevania – Dawn of Sorrow (Nintendo DS)

Hah! Well, in response to deKay’s unwarranted abuse, I’ve pwn0rised the clock tower and gubbed Paranoia. There’s a downside though – now I can hop through mirrors, so I’m going to have to rummage through the whole castle looking for all the bits I’ve missed. I have to say, the pseudo-plasma graphical effect when you’re

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Castlevania – Dawn of Sorrow (DS)

Ok, so after gubbing the dirty great zombie dinosaur thing, I wandered around in vain for – ohhh – a good couple of hours, unsure what to do next. Then I remembered that the room where the boss dies isn’t actually the boss room, but at the very bottom of the tower. So, much double-jumping

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Castlevania – Dawn of Sorrow (DS)

Ha! The beast is dead! Dispatched forthwith with, I have to say, a scary amount of violence on my part. Must be all that pent up rage and frustration or something. Anyhoo, the deed is done but, other than a nifty new ability (to shoot big scary Astro-boy style laser blasts) I don’t seem to

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