Author: John

Castlevania – Dawn of Sorrow (DS)

Ok, so after gubbing the dirty great zombie dinosaur thing, I wandered around in vain for – ohhh – a good couple of hours, unsure what to do next. Then I remembered that the room where the boss dies isn’t actually the boss room, but at the very bottom of the tower. So, much double-jumping

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Castlevania – Dawn of Sorrow (DS)

Ha! The beast is dead! Dispatched forthwith with, I have to say, a scary amount of violence on my part. Must be all that pent up rage and frustration or something. Anyhoo, the deed is done but, other than a nifty new ability (to shoot big scary Astro-boy style laser blasts) I don’t seem to

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Castlevania – Dawn of Sorrow (DS)

This is him. This is where I left off the last time. This guy is a royal pain in the neck. A quick check of my stats at lunchtime tells me I’m level 31, pretty poorly equipped and low on potions. The chances of going head-to-head with the infamous zombie-dino-thingy are pretty slim as it

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Castlevania – Harmony of Dissonance (GBA)

Harmonised! My first game this year! All three endings – sad, meh, and happy – so Boss Rush mode and music player mode are both unlocked. I was level 49 at the end and finished it with 100% so the boss, like the other bosses in the game, was pretty straightforward. All in all, despite

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Castlevania – Harmony of Dissonance (GBA)

More explorey goodness – I have 95-and-a-bit % of both castles explored now, and am just wandering around filling in the last few dots using the power of my amazing stomp-through-the-ceiling boots. A nice set of mana-reduction magical armour GOT! Really, there’s not much left to find, I don’t think, so I should be heading

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Castlevania – Harmony of Dissonance (GBA)

So, I’m just incapable of leaving this game alone. A bit more rummaging around and more skulaton whippeding happened and I found myself locked in a room with DEATH who helpfully explained a bit more plot to me before coming at me waving a scythe. Well, his first form was dispatched pretty easily (probably something

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Castlevania – Harmony of Dissonance (GBA)

Huh! I should have listened to what Maxim told me. Instead of going whizzing all around the map looking for walls to knock down, I should have equipped his bracelet and sauntered through the now-unlocked yellow door a few rooms back. So, I did just this and now have a dirty great swathe of unexplored

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Castlevania – Harmony of Dissonance (GBA)

So I punted myself back to the first castle and did a spot more exploring. Or a lot more exploring. I’ve found a few places where I’ve made some progress by thumping a hole in a wall but they’ve all led to more inaccesible areas so far. I also bumped into Maxim again who gave

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Castlevania – Harmony of Dissonance (GBA)

Crushing Stone GET! So, I can now do a chargy-uppy-bashy-wally-type-thing which should open up a metric buttload of previously inaccesible areas. It’s the kind of thing you just equip as and when you need it because it lowers the overall damage of the whip quite considerably, but not to worry. So – I bumped into

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Castlevania – Harmony of Dissonance (GBA)

An eventful train journey this morning. I finished exploring the rest of the top right of the map and couldn’t find anything new. Then I noticed that the sealed portal where DEATH had absconded through was showing yellow on the map, indicating it was an active portal. I had assumed that as DEATH had sealed

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