Psi-Ops (Xbox)

Ok, so after wandering around for AGES looking for a vent I can climb into, I’ve moved on to the next area. Very linear so far, but still a huge amount of fun. I am a little worried that the whole thing is going to take place in the once environment. This would be a great shame as there’s only so many ‘metallic corridor’ textures you can look at – a bit more variety would be nice.

Still – I discovered that using enemies as projectile weapons against other enemies is fun. I also discovered that having them sucked into dirty great spinny fans is also fun.

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Psi-Ops (Xbox)

I can just tell this is a game I’m going to finish and play again on a harder difficulty. It’s slightly reminiscent of RE4 inasmuch as the game mechanic is loads of fun. I have now add mind-drain to my arsenal, alongside telekinesis and far seeing. Mind drain is great – it effectively gives you infinite ammo by absorbing the PK energy from fallen foes (about 25% of your energy is replaced this way – 100% can be replenished by draining unsuspecting victims by stealth).

It’s ACE!

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