Rune Factory (DS)
This shouldn’t be possible. How can I be addicted to a Harvest Moon game again? They’re all the same (more or less) and yet I’ve been addicted to every single one of them. Rune Factory, though, is a wee bit different. Kinda. Sorta. You’re still put in charge of a farm. You still grow crops, upgrade your house, make friends, get married, raise children and all that other lovely Harvest Moon goodness.
Except they’ve added dungeons. And monsters. And levels. And stats. And more OCD-triggering collectibles than you can shake a stick at. In short: I’m doomed.
So anyway, I’ve played the first four hours and here’s what I’ve achieved. Got some land organised, tidied away some sticks to kick start my woodpile once I get an axe, grown some radishes and potatoes and things. Met most of the people in the town – including one called Sharron. I have designs on Sharron. Oh yes 🙂
After doing a fair bit of ploughing and preparing the ground, I was given a pass for the first cavern system (which, incidentally, you can plant crops in and which stay the same season! Handy!). Sadly, I almost got ganked by a monster as soon as I went in, and if your HP falls to zero, you die. Not good. So I ran away. I’ve also done rather a lot of fishing. There’s something deeply relaxing about it.
So – plan B. I’m going to leave the caves alone for the first year, at least until I can afford some decent gear.
Oh! And there’s mining.
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