Magic: The Gathering

 

An Evil Git

An Evil Git

Well, I promised my lad I’d have a few games of Magic with him at the weekend. The trouble is, he has a Mortivore. It’s a pretty rare card, and it’s rare because it’s bloomin’ evil. In two ways. First of all, its strength and toughness are equal to the number of cards in BOTH graveyards combined – i.e. the more he loses, the stronger this thing gets and the more I’M losing, the stronger it gets. As bad as that is, though, it also has an enchant – for the cost of one black land, if it’s ever ‘killed’, it just instead becomes tapped and then at the end of the turn is removed from the field back into the players hand. So every time it gets summoned, it’s obviously more powerful than the last, and as long as he keeps playing that one land, it’s unstoppable.

I hate it. I need to google a strategy.

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