Legend of Zelda: Twilight Princess (Wii)
Water Temple DONE! But with a nasty shock. For the first time EVER (in my experience) a Zelda dungeon was ruined by a rubbish boss. Not a stupidly hard boss, but a rubbish boss. The reason being that it broke the rules of the game. See, the thing is, with the magic blue suit you can swim. But you can’t use your sword when you swim – you have to change into your iron boots. Also, things you can hookshot onto have a spinning yellow target and you can generally hookshot from miles away.
Well, this boss is a giant swimmy eely thing with an eye on its back. It’s clear that in order to kill it, you have to get above it, drop on its back using your iron boots, and stab it. But you can’t – you slip off. Maybe you hookshot on – carefully avoiding the giant sucky mouth that does loads of damage. Nope – there doesn’t appear to be a spinny target so you can’t hookshot.
After much frustration of nothing working, I resorted to gamefaqs. You CAN hookshot onto the boss, but only when you’re ridiculously close – much closer than anything in the game. When you do this, you can immediately start stabbing – even though you don’t have your boots on. Which is completely impossible at any other point in the game. So, in a nutshell, it breaks the rules of the hookshot by switching off the target and changing the range. It breaks the rules of the sword by allowing you to attack while swimming.
While assuming these rules hold, the boss is impossible. A very disappointing end to an otherwise excellent and entertaining dungeon. I’d go so far as to say the miniboss was much more fun.
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