Alright, alright, I’ll give you an update!

I’ve started cutting the images now. Basically, Chris Wild has supplied the original graphics which he ripped as part of his disassembly of the game and I’m busily chopping and converting them. Basically, I’m scaling them by two so I can work in 640×480 without bugging some poor soul to do the graphics until I’m sure the game’ll be finished.

I have to admit, though, that after playing the original extensively, it’s not a great game as it stands – I’m probably going to make a few tweaks here and there (particularly to the jumping routines). Shouldn’t take much longer to get the working images cut and put into some kind of order. Once that’s done, I’m going to work on getting the basic data structures worked out and find a neat way of storing the map.

iTunes is currently playing me Micro Cuts from the album “Origin Of Symmetry” by Muse.

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